// Copyright (c) 2018-2019,  Jiang Si. For more information see 'LICENSE'

#pragma once

#include "GSScene/DefaultSceneManager/ISceneHierarchy.h"

namespace GS
{

	//
	// Octree Scene
	//

	class OctreeScene final : public ISceneHierarchy
	{
	};


}	// GS
